Blog

escape from GDC

20 Mar 2010 | john |

Last week Ben and I returned from GDC2010 in San Francisco. It was a big few days – lots of talking, demonstrating, meeting, listening and socialising. While Ben was slaving over the FishTish table during the EXPO – I was meeting King of Kong – Steve Wiebe!

SteveWiebe_John

Thanks to Multimedia Victoria (ICT Trade Events and Exports Assistance Program) for assisting my attendance.


Snowferno
API, BMX Dude, Gooey, Snow Dude, Steam Pilot

New games on the factory horizon

19 Feb 2010 | john |

It’s been a busy few months working on these new games, but they’re coming together nicely and will be ready to show off soon (maybe at GDC!).

Lycette Bros. secured some investment funding from Film Victoria’s Digital Media Fund, to produce some prototype games, and this is a sneak peak.

Mark and I came up with the ideas and designed the gameplay and visual design, Ben developed the games and of course helped refine any usability and gameplay issues. Brent and Ben have also implemented some of the aspects of the escapeFactory API along the way.

Skate Dude and BMX Dude are the big brothers of Snow Dude, but with more tricks, levels and global leaderboards – as requested.

grinding up the points!

Steam Pilot is a game of skill where you navigate yourself above the rooftops in the fastest time possible, not so easy when your craft is a steam powered balloon with mechanical feet!

steampilot

And Gooey – which is just a bit of gooey fun!

gooey


Blog

Animation in Process

05 Dec 2009 | john |

While Ben is writing chapters for iPhone publications! – I’m pleased to say that we (Lycette Bros) finally got hold of a copy of a book that we have some work featured in – Animation in Process. It’s a beautiful book containing interviews with animators and many lovely images explaining their processes and of course the final works. We’re very pleased to be included in a book with so many inspirational animators we hold in high regard.

animinproc_coverIt all came about some years ago, when we were approached by the writer, Andrew Selby, after seeing some of our work at the Platform International Animation Festival in Portland. Of particular interest to him was some of the work we had produced for the small screen environment – namely mobile phones. At that stage we’d been producing animated video ringtones for the Japanese market and also some Flash-lite “apps” for the few handsets that supported it. We’re so relieved that Apple took it upon themselves to redefine the mobile device!


About escapeFactory

escapeFactory is an international alliance of creative geeks here to help you mentally escape from daily stress, long lines, boring meetings, your cube, cramped airplanes, and weird strangers.

It is a collaboration between a developer: Ben Britten, some composers: FatLab Music, a writer: 3000 Words, and some artists: the Lycette Bros. We make games.

Contact Us

If you have technical questions about the specific games, contact Ben: support@benbritten.com

If you have questions about the website, contact Brent: brent@fatlabmusic.com