I’m the writer… I am creating the story framework and copy for the game and the website.
I’ve written tons of things but never the script for a game so I’m still figuring out how to go big on a small platform. The story needs to be interesting but it can’t be so complex that the game wouldn’t fit on the iPhone. I also have to make sure that the action will read on a small screen… that the puzzles are challenging but not impossible… etc. I’m still working it through in my head, but we now have a pretty solid framework to build upon.
Though I am fairly technical for a writer, I am the least technical one of the escapeFactory collective. I take my opportunities to lend the nerdy book-girl perspective to the project and to ask the boys to decode their geekspeak.
Since we’re working from some pretty far-flung areas in crazy time zone differences (NY and DC, USA, Victoria, AU – it’s tomorrow morning in Australia right now) we have a virtual office/basecamp where we meet and compile ideas. I’m starting to wish all my clients operated this way. The internets are great!